Founder Astrus Posted December 9, 2015 Founder Share Posted December 9, 2015 Star Citizen is going to be huge. And with a huge game comes, LOTS AND LOTS of information on how to navigate through whats going to be literally light-years worth of content. Star Citizen Development Roadmap The Shipyard Careers and Roles Career Reputation Update 2.10.22 Ship Mass Ship Technical Information Ship Thrusters and You Weapon Hardpoints Turrets Ordnance Hardpoints Other Ship Items SCU and Cargo Variants & Modules Fuel Mechanics 2022 Fuel Mechanics Update Medical Gameplay RSI Apollo and Medical Gameplay Dev Conversation Housing/Player Made Structures The Pioneer Pioneer Q&A 1 Citizencon Discussion UEE Land Claims Skyrim vs 4x4 Star Citizen Land Claim Reclaimer vs 4x4 Star Citizen Land Claim Interdiction: Mantis Q&A Mines: Nautilus Q&A The Economy - The Macroeconomics of SC. Scanning, Radar, Pings - Kirk Tome: Lead Systems Designer explains. Mining - How gathering resources will work. Mining Items and how they help with single player content Piracy - The underworld and how you maybe able to profit/protect-yourself from it. Passenger Transport - Ever wanted to be a pilot of a passenger aircraft? Inventories Cargo Interaction - How we will interact with ingame objects. "Personal" Inventory mechanics Science - ...and the Endeavor. Repair - How repairing your precious ship will work. Salvaging - Salvaging ships and finding treasure matey! Vulture Venture 2022 Medical - How healing and repairing your character will work. Healing Your Spaceman RSI Apollo and Medical Gameplay Dev Conversation (as seen above) Alpha 3.15 Changes: Adverse Effects and How to heal them Crew Stations How pets, crew and ship modularity will work. ARK StarMap - A map of the current explored universe. MUST SEE! Exploration Galactic Guide Ship Insurance - Here is how Ship Insurance will work. Other Helpful Links Every Ship Q&A for released, to date. Saving your keybinds Please post other links that you think would be helpful! 1 3 Link to comment Share on other sites More sharing options...
Frederick Posted December 9, 2015 Share Posted December 9, 2015 Also, keep in mind, someone like me who has been invested in this project for a while, and has read many of these articles that Astrus has posted, I been amazed that I have still found relevant and new information, even in articles that I have read already. It will not hurt you to digest these articles and enjoy the lore and progress of the world that there building. 1 Link to comment Share on other sites More sharing options...
Swordnhand Posted March 7, 2017 Share Posted March 7, 2017 So I am looking at jumping into Star Citizen, which starter ship do you recommend? 1 Link to comment Share on other sites More sharing options...
Executive Shawkorrr Posted March 7, 2017 Executive Share Posted March 7, 2017 So I am looking at jumping into Star Citizen, which starter ship do you recommend? It all depends on what you want to do and how much money you want to spend on it. How much are you willing to spend on a package? Link to comment Share on other sites More sharing options...
Swordnhand Posted March 8, 2017 Share Posted March 8, 2017 It all depends on what you want to do and how much money you want to spend on it. How much are you willing to spend on a package? Right now I am just looking at the starter packages that come with either the Aurora MR or the Mustang Alpha. 2 Link to comment Share on other sites More sharing options...
Executive Shawkorrr Posted March 10, 2017 Executive Share Posted March 10, 2017 I would pick the Mustang for the pew pew :p Link to comment Share on other sites More sharing options...
Founder Astrus Posted October 18, 2017 Author Founder Share Posted October 18, 2017 added the Shipyard https://robertsspaceindustries.com/comm-link/engineering/16163-The-Shipyard-Careers-And-Roles 1 Link to comment Share on other sites More sharing options...
Founder Astrus Posted October 18, 2017 Author Founder Share Posted October 18, 2017 added Ship Mass: https://robertsspaceindustries.com/comm-link/engineering/16170-The-Shipyard-Ship-Mass 1 Link to comment Share on other sites More sharing options...
Founder Astrus Posted October 20, 2017 Author Founder Share Posted October 20, 2017 (edited) Added Ship Technical Information: https://robertsspaceindustries.com/comm-link/engineering/16172-The-Shipyard-Ship-Technical-Information EDIT: added Ship Thrusters and You: https://robertsspaceindustries.com/comm-link/engineering/16179-The-Shipyard-Ship-Thrusters-And-You Edited October 20, 2017 by Astrus added more info 1 Link to comment Share on other sites More sharing options...
Founder Astrus Posted October 22, 2017 Author Founder Share Posted October 22, 2017 Added weapon hard points to shipyard 1 Link to comment Share on other sites More sharing options...
Founder Astrus Posted October 23, 2017 Author Founder Share Posted October 23, 2017 (edited) added turrets to shipyard: Turrets EDIT: Also added "Ordinance Harpoints" to Shipyard area. https://robertsspaceindustries.com/comm-link/engineering/16190-The-Shipyard-Ordnance-Hardpoints Edited October 23, 2017 by Astrus Added Ordinance Hardpoints 1 Link to comment Share on other sites More sharing options...
Founder Astrus Posted October 24, 2017 Author Founder Share Posted October 24, 2017 added Other Ship Items to Shipyard area: https://robertsspaceindustries.com/comm-link/engineering/16193-The-Shipyard-Other-Ship-Items 1 Link to comment Share on other sites More sharing options...
Founder Astrus Posted October 25, 2017 Author Founder Share Posted October 25, 2017 (edited) added SCU and Cargo EDIT: added Variants & Modules Edited October 27, 2017 by Astrus added more. 1 Link to comment Share on other sites More sharing options...
Founder Astrus Posted March 19, 2018 Author Founder Share Posted March 19, 2018 added more housing info 1 Link to comment Share on other sites More sharing options...
Founder Astrus Posted April 18, 2018 Author Founder Share Posted April 18, 2018 Added Fuel Mechanics to shipyard area 1 Link to comment Share on other sites More sharing options...
Founder Astrus Posted July 20, 2018 Author Founder Share Posted July 20, 2018 On 12/8/2015 at 8:44 PM, Astrus said: Medical Gameplay RSI Apollo and Medical Gameplay Dev Conversation Added the above from RSI Apollo launch 1 Link to comment Share on other sites More sharing options...
Founder Astrus Posted December 18, 2018 Author Founder Share Posted December 18, 2018 Added: Scanning, Radar, Pings - Kirk Tome: Lead Systems Designer explains. 3 Link to comment Share on other sites More sharing options...
N0cturnal88 Posted December 20, 2018 Share Posted December 20, 2018 Thanks a ton Astrus for consolidating all of this info. I've got a lot of reading to do 1 1 Link to comment Share on other sites More sharing options...
Founder Astrus Posted December 21, 2018 Author Founder Share Posted December 21, 2018 Added: Star Citizen Development Roadmap 2 Link to comment Share on other sites More sharing options...
Founder Astrus Posted November 4, 2021 Author Founder Share Posted November 4, 2021 Added: Mining Items and how they help with single player content Added: "Personal" Inventory mechanics Added: Alpha 3.15 Changes: Adverse Effects and How to heal them 1 1 Link to comment Share on other sites More sharing options...
Founder Astrus Posted February 11, 2022 Author Founder Share Posted February 11, 2022 Added: Career Reputation Update 2.10.22 Added: 2022 Fuel Mechanics Update 1 Link to comment Share on other sites More sharing options...
Founder Astrus Posted February 27, 2022 Author Founder Share Posted February 27, 2022 Added: Every Ship Q&A for released, to date. 2 Link to comment Share on other sites More sharing options...
Founder Astrus Posted September 16, 2022 Author Founder Share Posted September 16, 2022 Added: Link to Vulture Venture Video 2 Link to comment Share on other sites More sharing options...
Recommended Posts